A cue light system that works over ethernet. The re-designed cue light runs on power-over-ethernet, features two lights for multiple color combinations, and Warzone but im fighting TTV'ers
Check out the latest from @LDI_Show 2023, a show that connects the entire live entertainment, design, and technology Added QuadTrees To My Universe Simulations - gsim demo
仕様LogiCueは、演者と制作スタッフを簡単かつ正確にキューすることができるデジタルキューライトシステムです。 コントローラーは、すべてのチャンネルの「スタンバイ」 Product Description. The QL2 Cue Light works with the LogiCue 6 and LogiCue 12 controllers as well as older LC1 controllers. The cue light has 6 different Writing a simple memmove function implementation in C. #asmr #programming.
Procedural Low Poly Planets with OpenGL and C - 3Dpi demo Writing a simple strlen function implementation in C. #asmr #programming.
Drawing Bezier Curves From Scratch With My C Library 裏方屋ドットコム,LogiCue Accessories LC2DMX(ロジキュー) ASMR Programming - Writing my own strstr in C
The home page for NuDelta Digital, designer of the LogiCue Digital Cue Light System for stage managers and the performing arts. This is a Simple Shader I Wrote Dessert Dunes Some time ago I made this early 3D low-poly game prototype from scratch in C and OpenGL. It's fully procedural
Showing my tmux configuration file ASMR style. #programming #asmr #notalking. Wave Function Collapse #gamedev #programming #pixelart Data Structures in C - Stack - ASMR Programming
Simple Pixel Engine in C - spxe demo The Game Is The Engine - 2D Platformer From Scratch in C Simple implementation of a generic and dynamic queue data structure in C. #asmr
Writing a simple memset function implementation in C. #asmr #programming. LogiCue - BMI Supply
Simple 3D software rasterizer built on top of my simple pixel engine. Razor does all rendering and computations on the CPU side. ASMR Programming - Writing my own memcpy in C
LogiCue is a digital cue light system that makes cueing actors and production crew easy and accurate. 12 channels of control gives you fantastic flexibility. Wave Function Collapse Algorithm #gamedev #programming #pixelart #algorithm ASMR Programming - Writing my own strsep in C - No Talking
ASMR Programming - Writing my own memset in C Nu Delta Digital's LogiCue System
For years I've been thinking of making a 2D space exploration game and finally I decided to start the project. It's fully procedural Simple implementation of a dynamic string data structure in C. #asmr #programming
Showing how easy and fast you can start rendering and plotting directly to the screen with my simple pixel engine. I Added Planets and Particles To My 2D Space Exploration Game The LogiCue 12 has a 2-way “acknowledge” feature that allows actors or crew members to respond to the stage manager with the press of a button.
Writing a simple strsep function implementation in C. #asmr #programming #notalking. After experimenting with cloth physics simulations, I realized you just have to make minor tweaks to get a softbody simulation. Writing a simple strcat function implementation in C. #asmr #programming.
ASMR Programming - Writing my own memmove in C More than two years ago I created this simple 3D demo. It's made in C and OpenGL using a bunch of my own libraries I had ASMR Programming - Writing my own offsetof macro in C
Simple pixel engine written in C and OpenGL. #gamedev #gameengine #opengl Step into the world of seamless stage management with LogiCue, the cutting-edge Digital Cue Light System by NuDelta Digital, Header only implementation of the Wave Function Collapse Algorithm in C. #programming
I love these things! cj_lights. • 9y ago. This is what I use! The logicue is great! jasontippmann98. • 9y ago. Contact your local ETC dealer I've been experimenting with bezier curves in C lately. I can use splines and closed loops with control points to draw smooth
Real Time CPU Path Tracing in C Dotfiles - vimrc - Vim configuration file
Simple 2D simulation of gravitational systems written in C. I implemented the Barnes-Hut approximation algorithm for N-body ASMR Programming - Writing my own strspn in C - No Talking
Nu Delta Digital's new LogiCue Digital Cuing System shown off by creator, Noah Davis, at USITT 2013. LogiCue 6
Tree2D During the pandemic I relearned how to program by making this game. It's a simple 2D platformer where you draw your CPU Path Tracing in C #raytracing #3d #programming #gamedev
NuDelta Digital LogiCue 12 Controller with 12 LogiCue Digital Cue The LogiCue System from NuDelta Digital is a cue light system designed for the performing arts. It is easy to set up and use.
Procedural 3D World Generation From Scratch in C - Dessert Dunes demo 2D cloth simulation in C
3D Software Renderer From Scratch in C - razor demo This was the first attempt I ever made at making a game from absolute scratch when I was learning C and OpenGL. The assets
Experimenting with cloth physics using my pixel engine. Try it at: Extremely simple calculator for the terminal. It parses, evaluates and solves C-like constant integer expressions using reverse
ASMR Programming - Writing my own strlen in C Fun 2D N-Body Simulations in C - gsim demo NuDelta Digital LogiCue NET | ProADV.com
Writing a simple strspn function implementation in C. #asmr #programming #notalking. Simple path tracer written in C. Tracy does all the rendering on the CPU using multiple threads. Even my RaspberryPi can run it. Data Structures in C - Queue - ASMR Programming
ASMR Programming - Writing my own memcmp in C LogiCue Digital Cue Light System - Anne Cloud Expert Explainer
Writing a simple assert macro implementation in C. #asmr #programming. Data Structures in C - String - ASMR Programming ASMR Programming - Writing my own assert macro in C
LDI 2023: Doug Fleenor Design Introduces Preset12 for Lighting Control Having fun in some warzone so please enjoy!!!
Simple implementation of a generic tree data structure in C. #asmr #programming 20 Pushbuttons with Red & Green LEDs provide easy user feedback. System drives 20 consecutive DMX channels, the start Data Structures in C - Tree - ASMR Programming
Simple Pixel Engine #programming #gamedev #gameengine #opengl #pixelart Showing my vim configuration file ASMR style. #programming #asmr #notalking.
This is an update on how my 2D space exploration game is looking right now. I added gravitational bodies and particles for the Wave Function Collapse Algorithm in C - wfc demo
NovaCraft Season 1 : Ep 1 The LogiCue Digital Cue Light System is easy to install because it uses standard microphone cable that many venues already have. The controller can be set up at backstage signal lights for scene shifts : r/techtheatre
NuDeltaLogiCue3.mov Check it out at:
DMX CueLight Trigger Constant Integer Expression Calculator in C - calc I Started Working on a 2D Space Exploration Game
Writing a simple offsetof macro implementation in C. #asmr #programming. Writing a simple strstr function implementation in C. #asmr #programming.
#simulation #programming #physicssimulation NuDelta Digital Home Page
Simple Pixel Engine written in C Softbody simulation in C #software #maths Boid Flocking Simulation Algorithm in C and OpenGL
NuDelta Digital LogiCue 12 Controller with 6 LogiCue Digital Cue Wave Function Collapse implemented in C Writing a simple memcmp function implementation in C. #asmr #programming.
Wave Function Collapse Algorithm written in C and OpenGL ASMR Programming - Writing my own strcat in C LogiCue XLR 12-Ch. Cue Light Controller #LCX12
Simple and toyful 2D simulation of gravitational systems written in C. Handles collisions and provides fun interactions you can Playing With Cloth Simulations in C
The First Game I Ever Made From Scratch Using C and OpenGL Writing Hello World With My Pixel Engine Playing with Softbody Simulations in C
Dotfiles - tmux.conf - Tmux configuration file When I started to learn OpenGL, as soon as I rendered my first triangle I proceeded to make this simple boid flocking simulation. NuDelta Digital LogiCue Digital Cue Light | ProADV.com
Writing a simple memcpy function implementation in C. #asmr #programming. A fantastic portable cue light system that is easy to use and affordable. Controllers updated in early 2020 with refreshed form factor. Simple implementation of a generic and dynamic stack data structure in C. #asmr